| AddPortal(IdePortal *portal) | deSceneRoom | [virtual] |
| AddSceneObject(IdeSceneObject *obj) | deSceneRoom | [virtual] |
| IdeWorldObject::Claim()=0 | IdeRefCountBase | [pure virtual] |
| deRefCountBase::Claim() | deRefCountBase | [inline, virtual] |
| deRefCountBase() | deRefCountBase | [inline, protected] |
| deSceneRoom() | deSceneRoom | |
| DeSerialize(IdeFile *File, long DataLength)=0 | IdeWorldObject | [pure virtual] |
| DeSerializeLoad() | deSceneRoom | [virtual] |
| deWorldObject() | deWorldObject | [inline, protected] |
| deWorldObject(deWorldID WorldID, deObjectID ObjectID) | deWorldObject | [inline, protected] |
| GetAABB(deVec3d &Min, deVec3d &Max) | deSceneRoom | [virtual] |
| GetContents() | deSceneRoom | [virtual] |
| GetObjectID() | deWorldObject | [inline, protected, virtual] |
| GetPassNum() | deSceneRoom | [virtual] |
| GetPrivateData(long &pSize) | deWorldObject | [inline, protected, virtual] |
| GetRoomListPtr() | deSceneRoom | [virtual] |
| GetWOInterface(long interface_id) | deSceneRoom | [virtual] |
| GetWorldID() | deWorldObject | [inline, protected, virtual] |
| GetWOTypeName()=0 | IdeWorldObject | [pure virtual] |
| m_CachedObjects | deSceneRoom | [private] |
| m_Contents | deSceneRoom | [protected] |
| m_CurrentPassNum | deSceneRoom | [private] |
| m_Max | deSceneRoom | [protected] |
| m_Min | deSceneRoom | [protected] |
| m_Objects | deSceneRoom | [protected] |
| m_PortalList | deSceneRoom | [protected] |
| m_RoomListPtr | deSceneRoom | [protected] |
| OnWorldIDSet() | deWorldObject | [inline, protected, virtual] |
| IdeWorldObject::Release()=0 | IdeRefCountBase | [pure virtual] |
| deRefCountBase::Release() | deRefCountBase | [inline, virtual] |
| RemoveSceneObject(IdeSceneObject *obj) | deSceneRoom | [virtual] |
| Serialize(IdeFile *File)=0 | IdeWorldObject | [pure virtual] |
| SetContents(DWORD contents) | deSceneRoom | [virtual] |
| SetPrivateData(void *pData, long Size) | deWorldObject | [inline, protected, virtual] |
| SetRoomListPtr(void *ptr) | deSceneRoom | [virtual] |
| SetWorldID(deWorldID WorldID, deObjectID ObjectID=0) | deWorldObject | [inline, protected, virtual] |
| TestCollision(const IdeCollision::deCollideParams &Params, IdeCollision *Collision) | deSceneRoom | [virtual] |
| TestRoomCollision(const IdeCollision::deCollideParams &, IdeCollision *) | deSceneRoom | [inline, private, virtual] |
| Traverse(IdeSceneGraph::deSceneTraversal *Params) | deSceneRoom | [virtual] |
| TraverseRoom(IdeSceneGraph::deSceneTraversal *) | deSceneRoom | [inline, private, virtual] |
| ViewCullObjectList(IdeCamera *c, const IdePlaneFrustum *f, deTList< IdeSceneObject * > &inout) | deSceneRoom | [protected] |
| WorldObjectClassDef | deSceneRoom | |
| ~deRefCountBase() | deRefCountBase | [inline, protected, virtual] |
| ~deSceneRoom() | deSceneRoom | [virtual] |
| ~deWorldObject() | deWorldObject | [inline, protected, virtual] |
| ~IdeRefCountBase() | IdeRefCountBase | [inline, protected, virtual] |
| ~IdeSceneRoom() | IdeSceneRoom | [inline, protected, virtual] |
| ~IdeWorldObject() | IdeWorldObject | [inline, protected, virtual] |